In progress: Adding bleed/venom/stagger/fracture stats next to damages with deathmatch testing!
Simplistic Evrima Statistics by LiterallyDeepie
Thanks a lot to ACULUSI and their discord server for the testing they've done for the data!
CARNIVORES
> Deinosuchus
Health: 8,000 kg
Speed: 18.0 km/h
Swim Speed: 30.6 km/h
Bite: 500 dmg (+bleed)
Alt Bite: 500 dmg (+bleed)
Lunge: 500 dmg (no bleed)
Note: Deinos are the water predators, they can lunge in or out of the water to grab targets. A Deino can grab 50% of it's weight on land and 75% of it's weight in water. Meaning a full adult Deino can grab a 4 ton standing target and a 6 ton swimming target (for example, a Stego cannot be grabbed unless they are swimming). Deino lunges further underwater, and a juvie Deino can use the underwater lunge as a huge speed boost to escape certain water creatures. Up to around ~100 kg they can be swallowed whole by Elite fish or Coelacanth (big fish npc).> Carnotaurus
Health: 1,300 kg
Speed: 49.5 km/h
Charge Speed: 59.4 km/h (+20% speed)
Bite: 150 dmg (+bleed)
Alt Bite: 175 dmg (+bleed)
Charge Hit: 60-125 dmg (no bleed, can stagger)
Charge Knockdown: +50 dmg (no bleed)
Note: Carno charge increases in damage over 3 seconds of use, after 3 seconds he gains the ability to knock creatures down or stagger them depending on their size. If the target is much heavier than the Carno, Carno will instead be staggered and receive damage. If Carno succesfully knocks down a target with the charge, additional 50 damage will be applied (a total of 175 dmg).> Ceratosaurus
Health: 1,300 kg
Speed: 40.2 km/h
Bite: 150 dmg (+bleed)
Alt Bite: 200 dmg (+bleed)
Charge Bite: 345 dmg (+bleed)
Note: Cerato has an insane amount of abilities. He can infect people with bacteria through bites, reaching full bacteria will cause vomit sickness on the target. Being nearby corpses significantly raises Cerato's defense (around 50%). Cerato is a really fast swimmer and can use directional (alt) attacks in the water, unlike a lot of the roster. When Cerato starts holding up his charge bite, it's damage goes from 150 to 345 over 3 seconds.> Dilophosaurus
Health: 700 kg
Speed: 47.5 km/h
Bite: 85 dmg (+bleed, +venom)
Alt Bite: 125 dmg (+bleed, +venom)
Hallucination Bite: 85 dmg (no bleed)
Note: Dilos are very strong carnivores for their size, this is majorly due to their venom ability. When a Dilo lands good few bites on a target (required bites depend on target weight) he will envenomate them. Venom has 3 stages, with the first stages the only effect this venom has is a fog that reduces the target's view distance (1st and 2nd stages that smell green to Dilo) and at 3rd stage (purple smell) Dilo will be able to right click to chuckle and send hallucinations. These hallucinations are clones of himself and they will bite to deal damage if their target doesn't bite them first to make them vanish. Dilos get their venom with their 2nd mutation and have 3 charges that replenish over time, the amount of venom inflicted will be tripled at night (when your eyes are glowing with night vision). It takes around 1 minute to get out of 3rd stage and around 5 minutes to completely recover from Dilo venom. Dilos cannot afflict venom by biting the tail and will afflict additional venom by biting the head.> Omniraptor
Health: 450 kg
Speed: 46.8 km/h
Bite: 65 dmg (+bleed)
Alt Bite: 75 dmg (+bleed)
Pounce Bite: 175 dmg (no bleed)
Pounce Claw: 0 dmg (+bleed)
Unbucked Bite Full Pounce: 1000+ dmg (no bleed)
Note: Omniraptors are very dependant on a pack, but can easily overpower things that weigh less than them. By right clicking, you initiate a pounce, if the pounce lands on a target and they weigh same or less than you, you start a pinning animation that will kill the target over a few seconds. If pounce lands and target weighs more than you, you'll attach to the side you pounced (you cannot pounce from front and instead will deal damage and cancel the pounce). While pouncing, you can press A or D to switch sides (top side is usually the better choice), hold left click to bite for damage and hold right click to claw for bleed. If there are multiple Omnis on the target and their total weight together is more than the target, they'll pin the target together (this is called grapple). If the target has less than 20% blood/stamina/health, the weight requirement is significantly reduced (Enough Omnis can grapple nearly anything weakened this way).> Herrerasaurus
Health: 175 kg
Speed: 45.0 km/h
Bite: 30 dmg (+bleed)
Alt Bite: 50 dmg (+bleed)
Low Height Landing Strike: ~100 dmg (+bleed, can stagger)
Max Height Landing Strike: ~475 dmg (+bleed, can stagger)
Note: Always check nearby trees before eating! Herreras can climb, take no fall damage until incredible heights, deal damage based on how high they jump from. Hold right click to climb and predict the jump landing spot. If you will break a bone, the symbol will turn into a broken bone icon. Keep in mind, Herrera landing damage scales with the size of the target, smaller creatures receive higher damage, and bigger, less. From an average tree height worth fall, could one-hit kill an Omni. From the highest possible fall, could one-hit kill a Dilo only to the head.> Pteranodon
Health: 45 kg
Speed: 28.5 km/h
Flying Speed: 108.0 km/h
Bite: 20 dmg (no bleed)
Alt Bite: 30 dmg (no bleed)
Note: Aside from being the most chill creature to play in the game, they could be a spy, they could be plotting nest raid, or they could be just a chill bird that wants to eat the fish in your local river. These guys are very dangerous to juvies or dinosaurs that cannot jump, this is of course if they know how to control themselves well. A lot of Pteras often don't pay attention and crash into obstacles or get too far into their target's hitbox to crash into them and get killed. If you are bleeding or showing scars, they could try finish you off. And don't panic if you start getting attacked by one, constantly get into higher and lower ground so it has to change altitudes every time after hitting you, causing it to lose stamina much faster.> Troodon
Health: 60 kg
Speed: 45.0 km/h
Bite: 15 dmg (+bleed, no venom)
Alt Bite: 15 dmg (+bleed, no venom)
Fully Envenomed Bite: 40 dmg (+bleed, no venom)
Fully Envenomed Alt Bite: ~35 dmg (+bleed, no venom)
1st Pounce: 25 dmg (+bleed, +venom)
2nd Pounce: 50 dmg (+bleed, +venom)
3rd Pounce: 75 dmg (+bleed, +venom)
4th+ Pounce: 100 dmg (+bleed, no venom)
Note: Troodons are one of heavily underestimated creatures. If you come across one that has the right skill, it can kill things much bigger than it's size. Troodons have venom, 4 phases, each time they get off from pouncing you, they will chuckle. Each chuckle will raise the phase up to phase 4 (phase will not increase if re-pounced without waiting for chuckle), any phase afflicts Dilo-like blindness (fog) and increase their pounce damage (until you reach 4th phase, chuckles also do additional damage, in rare occasions, you could see a creature collapse after you chuckle). When phase 4 begins with the screech, 45 second timer will begin. Until that timer is gone, you get a huge damage boost, and other Troodons will benefit from your venom too, increasing their damage. You don't have to wait for a chuckle when you have 4th stage on a dinosaur, you can spam your pounce on them and each will do 100 damage. Als
HERBIVORES
> Stegosaurus
Health: 6,000 kg
Speed: 26.2 km/h
Bite: 50 dmg (no bleed)
Tail Swing: 1,200 dmg (+bleed)
Standing Power Swing: 1,800 dmg (+bleed)
Running Power Swing: 2,250 dmg (+bleed)
Note: A Stego running power swing will send creatures flying if not instantly end them, a Diablo for example will be knocked quite far and fall to the ground upon receiving this hit. Stegos are incredibly durable, but their tail swings cost stamina. Baiting an attack to cause a Stego swing will reduce their stamina, no matter which type of tail attack they use (power swings cost more stamina). However, keep in mind that even if they completely run out of stamina, they can still make their regular swing. Be very careful, as Stego's hitbox instantly appears at the target location rather than follow his tail.> Diabloceratops
Health: 3,000 kg
Speed: 36.0 km/h
Attack: 275 dmg (+bleed)
Alt Attack: 300 dmg (+bleed)
Spar Attack: 350 dmg (no bleed)
Running Attack: 100 dmg (+bleed)
Shove: ~130 dmg (+bleed)
Thrash: 150 dmg (+bleed)
Note: Diablos are quite fast, while not as fast as a lot of the carnivores, they can catch some of the juveniles and can close distance quicker than predicted. They have a spar mode which can be toggled with control, lets them actively face their target, they also have a block when they hold right mouse button, if they are not in spar mode and start blocking, they will be put in spar mode. Spar mode gives them a defensive pose. However they can knock their targets down with a running headbutt, which is known for having a big hitbox. They have a powerful slide turn that if utilized well, lethal.> Maiasaura
Health: 3,800 kg
Speed: 46.9 km/h
Headbutt: 50 dmg (no bleed)
Running Headbutt: 50 dmg (no bleed, can stagger)
Biped Slapping: 75 dmg (no bleed)
Biped Push: 35 dmg (no bleed, can stagger)
Quadrupedal Attack: 150 dmg (no bleed, 75 dmg per hit)
Alt Front Attack: 75 dmg (no bleed, can stagger)
Alt Back Kick: 175 dmg (no bleed, can stagger)
Stomp: 350 dmg (no bleed, 175 dmg per feet)
Note: Maia have two stances that can be switched with space bar or control, bipedal (standing) and quadrupedal (on all fours). They are really fast but turn slow when they are bipedal and strong with fast turns when they are quadrupedal.> Tenontosaurus
Health: 1,600 kg
Speed: 40.5 km/h
Bite: 35 dmg (no bleed)
Tail Slam: 75 dmg (no bleed)
Back Kick: 250 dmg (+bleed)
Alt Claw: 125 dmg (+bleed)
Note: Tenos do incredible bleed with many of their attacks. Their tail slam can knock almost every creature down, their kick will stagger a big portion of the roster, and some small creatures even bounce back and fall to the ground. Tenos get kicked out of Sanctuaries at 17%.> Pachycephalosaurus
Health: 500 kg
Speed: 41.8 km/h
Bite: 30 dmg (no bleed)
Alt Attack: 75 dmg (no bleed, no fracture)
Charge Head Slam: 125 dmg (no bleed, +fracture)
Note: Pachies are terrifying, they are decently speedy and very strong for their size. Pachy's headbutt will fracture depending on where it lands. Head fracture, body fracture, leg fracture are the only choices. Head fracture will cause them to be partially blinded (tunnel vision), body fracture will cause inefficiency of stamina, leg fracture will slow down the target a lot and prevent alt attacks. A Pachy can stagger or knock down creatures near it's weight. A Pachy's damage increases over time when charging the headbutt, quick tap charge does 75 damage. It takes around ~5 body hits for a Pachy to take down a Carno.> Dryosaurus
Health: 130 kg
Speed: 45.0 km/h
Attack: 20 dmg (no bleed)
Forward Alt Attack: 60 dmg (+bleed)
Back Alt Attack: 25 dmg (no bleed)
Note: Dryos are adorable, but they do a suprising amount of damage for their size. They are known for their dodge ability, their dodge allows them to instantly change directions and get to full acceleration. A Dryo with a dodge can go from 0 k/m to full 45 km/h in an instant, and in any direction they were looking towards. Their dodge does not cost stamina and instead has 2 charges with cooldown.> Hypsilophodon
Health: 20 kg
Speed: 39.6 km/h
Attack: 2 dmg
Note: These cute little guys aren't built to fight. They can barely avoid Ceratos with their base speed. But they have a blinding spit, this spit is their only hope in escaping or helping it's fellow herbivores. Once a spit lands on you, you will be blinded, the blindness fades away in around 30 seconds slowly, but you can stand still and hold E to wipe it off your face that takes around just a second. Hypsies can hold their jump to jump higher.
OMNIVORES
> Gallimimus
Health: 425 kg
Speed: 49.7 km/h
Full Diet Speed: 55.2 km/h
Poor Diet Speed: 46.8 km/h
Flock Boost Speed: ~64.3 km/h
Full Diet and Boost Speed: ~69.0 km/h
Bite: 25 dmg (no bleed)
Standing Kick: 70 dmg (no bleed)
Running Kick: 70 dmg (no bleed, can stagger)
Alt Kick: 70 dmg (no bleed)
Note: Gallimimus could show weak stats, but don't underestimate them, they can easily kill juvies and can outrun anything when they're in a pack. Moving kick takes 5% stamina, alt kick takes 2%. Gallimimus can gain a speed boost when pressing F or 1-call very close to each other, this speed boost is the same for both buttons but F is quieter.> Beipiaosaurus
Health: 90 kg
Speed: 32.0 km/h
Swim Speed: 20.1 km/h
Bite: 20 dmg
Claws: 30 dmg
Alt Claws: 75 dmg
Note: Beipis are heavily underestimated, they are heavier than Troodons but have better healing speed, they do a crazy amount of bleed for their size with their claws. Definitely a strong species of it's size. They can be swallowed whole by Elite fish or Coelacanth (big fish npc).
EXTRA TIPS AND INFORMATION
Health Formula
Fun fact! A creature's weight is their max health, for example, a Deinosuchus bite does 500 damage, and an Omniraptor has 450 kg of weight. This means a Deino biting an Omni's body or head will instantly kill it. They used to have Troodon have twice the health of it's weight, but that was quickly changed to follow this rule that every other creature follows.Broadcast Controllable Distance
Did you know? You can control how far your broadcast goes by holding it, if you hold it for around half a second it goes further and if you tap it quickly it's distance is slightly reduced. You can see this with a little indicator on the left bottom side of your stamina indicator. Also that outline surrounding the vocal icon looks like it's draining when you make too many calls, but it doesn't do anything just yet.
Disclaimer: The information provided from this site is taken from in-game testing with admin permissions, online posts, datamines and some other wikis to be brought together, including the experiences of The Isle community. The data might not be entirely accurate, and if you find a source that corrects an information provided above, please let Deepie know within the discord server.
Some of the unique attack damage values were provided thanks to Aculusi and his discord server. If you'd like to join them and potentially aid in gathering data, join their discord with the following button!
Creation Date: 14.04.2025
Last Updated: 19.04.2025